Patchwork is a sewing technique that involves putting together several pieces of fabric, of different sizes, shapes and colors. An unexpected theme for a board game, and yet it is that of a small game for 2 players by Uwe Rosenberg.
How do we play?
In Patchwork, each player must make a nice blanket by buying pieces of fabric.
At the start of the game, the pieces of fabric are placed in a circle around the time track. On his turn, a player may choose one of the three pieces of cloth located after the wooden pawn and replace it with that pawn.
The pieces of fabric have shapes that resemble the pieces of Tetris. Once attached to its blanket, a fabric can no longer be moved: the quilting has begun! And beware: at the end of the game, each space that will not be covered will cost the player 2 buttons. Buttons are both currency and victory points.
Patchwork is a very simple game to understand but which offers many choices to the players:
- making a blanket with many buttons will be very practical for regularly collecting change… but the pieces of fabric which contain them are worth a little more expensive in unit of time. The other way to recover pimples is to spend your turn consuming time which is often a default choice.
- Since it is always the less advanced player on the time track who plays, when a player buys a piece of cloth which costs him a lot of units of time, his opponent may sometimes play several times in a row. Managing time and leaving pieces to your opponent are essential things to think about.
- Finally, it will be necessary to anticipate the play of his opponent and, if possible, try to block him because a bonus of 7 buttons, often decisive, will reward the first player to cover a square of 7 x 7.Age: 6 years and +
Number of players: 2
Duration: 30 minutes